25
2011
In-app advertising: does it really help developers?
All About Symbian recently published an interesting insight into in-app advertising, pointing out how some deficiencies currently limit its effectiveness for both users and developers. The article by Steve Litchfield specifically analyzes the ads and SDK provided by inneractive and highlightes various problems with them, including poor aesthetics and user experience.
The article led to an active discussion, with developers pointing out other aspects, as Rafi Ton talking about his own experience with the inneractive SDK:
I used their Symbian, Qt and WRT sdks with my apps and found the SDK to be very efficient.
and Andy Nugent expressing a doubt:
Mobile apps being funded by advertising other mobile apps doesn’t seem to be a very sustainable business model to me.
Yesterday an interview with Hillel Fuld, from inneractive, clarifies some points about the previous article, and tries to shed some light on the topic. Here is a short excerpt from his answers:
Symbian actually features a higher CTR than most platforms, closer to the 3%. We believe there are several reasons for the high engagement of Symbian users over other platforms.
First, the users are not “ad-blind”, like most iPhone and Android users are already. Keep in mind that Nokia’s perspective was always ‘think local’ and Ovi benefits from traffic from 200+ countries. Serving local ads to these markets usually ends up with higher response rates.
As from my point of view, Symbian (and more generally all Nokia platforms) seems to be at a very early stage when talking about advertising, and this is highly due to the big transition that Nokia is doing towards Qt as its mainstream technology, with still few available SDKs (as Smaato‘s one) and a lot of custom solutions implemented by developers.
I’d like to know your opinions about this: are you using ads in your apps? Do you have any suggestions for possible improvements of current advertising platforms?
Tags
Advertising
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An article by






Personally I hate ads, I prefer to pay for an ad-free app on my device. If an app has advertising – I skip it like the plague and as I am sure many people do. Just today I installed Moodagent from Nokia Beta Labs, when I saw ads, I was straight away put off and uninstalled the app, will rather wait for the paid version, if nothing else similar comes up first – and believe you me as the market grows, there could be similar ones soon.Was also surprised that a BETA app had ads
Hi Joao,
thanks for your precious input. I had similar feedback from most users, asking for paid versions rather than free apps with ads, and my personal preference is aligned with that.
Moreover, my opinion is that ads make no sense at all in apps that don’t require internet connectivity to work: forcing the user to connect just to see ads is awful.
As for the Moodagent app, there are both a free and a paid version on the Ovi Store: http://store.ovi.com/search?q=moodagent
Alessandro
Here’s my 2 cents.
The in-app advertising is a model that I’ve always wanted to explore and having analyzed the information available from different various ad platforms, I also found Smaato to be the more attractive.
Except for the fact that:
a) they don’t have anything downloadable right out of the box, just sales pitch PDF documents – and for J2ME particularly, you have to ask permission for that
b) when I approached them to ask permission to download their SDK or to get any forms of integration with a J2ME app I got a response that said “we need to know that your app is getting traffic first, say 1 M users, and only once you get traffic you can come back to us and we’ll tell you how to integrate your app with our ad server”.
This was 1 year ago.
I have tried AdMob a couple of years ago on a mobile website and it was nicely done.
Furthermore I agree with Alessandro and Joao Luis regarding the apps need to deliver some value to customers, even if free. I’ve seen too many rubbish games using the ad supported model already, but it all adds up to a poorer experience for the end user. I don’t like seeing Ovi flooded with this kind of apps – unless they’re good enough to deliver good value to the end user.
Here’s a very nice, updated report profiling the different available ad networks.
http://mobithinking.com/mobile-ad-network-guide
Cheers
Mario
[...] This post was mentioned on Twitter by Alessandro La Rosa and Mario Zorz, Nokia Developers. Nokia Developers said: In-app advertising: does it really help developers? http://t.co/X8S6SJM [...]
Hi Mario,
thank you for your insights!
I had a similar experience with Smaato one year ago, having to dig into the PDF docs to integrate a minimal ad support in my apps, and I just gave up at the end. While for Qt and WRT things have changed, with the release of their SDKs, I don’t expect to see anything similar for Java ME (unfortunately). And more than for its being an old technology, I find the main problem in its total lack of support for “standard” UI components.
I’ve taken a look at the report, and it’s very informative, thanks for the link!
Alessandro
Thanks for the mention Alessandro. Just to clarify, inneractive also has a QT SDK as well as SDKs for all mobile platforms… As I mentioned in the interview, the SDK that was used for the original post was not the most updated one and we have since improved the overall experience. Generally speaking, 81% of all mobile apps are free, which means the developer is spending time and effort developing the app. We believe they deserve to be paid for their efforts and our SDK, which incorporates over 60 ad networks is the way to get developers paid. As I mentioned in the interview, we are definitely doing our best to keep the in app experience to its highest levels, but the advertising model has proven itself to both the user, who gets a free app, and the developer who gets paid for their work. I hope this clarifies our standpoint. If you have any further comments or feedback, I can be reached at hillel at inner-active.com.
Hi Hillel,
thank you for your further clarifications, and kudos for your efforts in supporting and providing a Qt SDK for advertising.
Alessandro
There are so few ad companies that support java (j2me) apps.
The reason in the unavailability of the user-agent string through the code.
Do you know of any advertising solutions for j2me besides inneractive and Vserv?